Major Work - Using other digital models (1 Viewer)

Tony Stark

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So I'm making a blender animation for my major work, and I have used textures by other people (though in all instances I have changed the actual material, for example adding depth and such instead of a flat image). However, now there is a model I would like to use, but I'm not sure about the license and whether NESA would allow me to directly import it into my animation. It would only be on frame for a few seconds, however.

So, what type of rules/procedures are there for using other people's digital works in my own work? Would I have to get permission from the publisher, or include credits at the end, or am I not allowed?
 

keyboardsmash

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So I'm making a blender animation for my major work, and I have used textures by other people (though in all instances I have changed the actual material, for example adding depth and such instead of a flat image). However, now there is a model I would like to use, but I'm not sure about the license and whether NESA would allow me to directly import it into my animation. It would only be on frame for a few seconds, however.

So, what type of rules/procedures are there for using other people's digital works in my own work? Would I have to get permission from the publisher, or include credits at the end, or am I not allowed?
i dont know if i'm late to this but here's what happened with my major project (im in multimedia, so might be different might not be)

if the source you got it from allows you to use it for free, make sure that you acknowledge the source in your folio. additionally, when i was in the process of submitting my multimedia major project, there was this other sheet i had to fill out which was acknowledging any external sources that you use alongside where you mention them in your folio (i put in songs, blenderkit assets, etc).
 

Tony Stark

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i dont know if i'm late to this but here's what happened with my major project (im in multimedia, so might be different might not be)

if the source you got it from allows you to use it for free, make sure that you acknowledge the source in your folio. additionally, when i was in the process of submitting my multimedia major project, there was this other sheet i had to fill out which was acknowledging any external sources that you use alongside where you mention them in your folio (i put in songs, blenderkit assets, etc).
Thanks! I will be sure to include end credits, with author names and such as required by the license. I'm using freesound.org and free3d for assets, though most of the models I am making myself.
 

keyboardsmash

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Thanks! I will be sure to include end credits, with author names and such as required by the license. I'm using freesound.org and free3d for assets, though most of the models I am making myself.
from my multimedia major project perspective that sounds perfectly fine. good luck with the major project! :jump:
 

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